Greatly reduce falling speed diminishing fall damage if timed properly
Prevent parrying for a short period of time. Usable with a melee weapon.
Prevents parrying for a short period of time. Usable with a bow.
Finishes off incapacitated opponents.
Personal healing skill which is stronger then Stamina to Health but has a longer cool down.
converts Health into Mana.
TO VERIFY: Makes you see better in the dark at the expense of losing stealthiness.
Converts Mana into Stamina
Used to repair buildings, ships and other siege weapons.
While resting, your character sits down greatly increasing Health and Stamina regeneration. Your character is vulnerable in this position to sneak attacks because this skill require 1-2 second to activate and deactivate.
Used to reanimate incapacited players.
Converts Stamina into Health (number crunching required)
Reduces encumbrance for a short duration which makes archery and magic spells more efficient.