Break Fall
Greatly reduce falling speed diminishing fall damage if timed properly
Disabling Blow
Prevent parrying for a short period of time. Usable with a melee weapon.
Disabling Shot
Prevents parrying for a short period of time. Usable with a bow.
Gank
Finishes off incapacitated opponents.
Heal Mount
Heals mounts.
Heal Self
Personal healing skill which is stronger then Stamina to Health but has a longer cool down.
Health to Mana
converts Health into Mana.
Light
TO VERIFY: Makes you see better in the dark at the expense of losing stealthiness.
Mana to Stamina
Converts Mana into Stamina
Repair
Used to repair buildings, ships and other siege weapons.
Rest
While resting, your character sits down greatly increasing Health and Stamina regeneration. Your character is vulnerable in this position to sneak attacks because this skill require 1-2 second to activate and deactivate.
Revive
Used to reanimate incapacited players.
Stamina to Health
Converts Stamina into Health (number crunching required)
Unburden
Reduces encumbrance for a short duration which makes archery and magic spells more efficient.
