He was known for shooting apples from men's heads.. No apples were shot or eaten in this version… #DarkfallUW #MMORPG William Tell pvp 12 – First week back Open World pvp: Raiders at Vinterhein, Ruby pvp, 1v1, 1v1, Village pvp, Erinthel Defense, 2v2+more, Jet Boom fail, Champion. Originally posted at Darkfall Unholy Wars’s Facebook Wall
I apologize for the previous message, it was not approved for posting. I’ll try to be as specific as possible as per the community request to bring back the original Darkfall: It’s well known that we’re a small independent game developer working hard to support one of the highest maintenance game types there is. Bringing […]
Source: http://ift.tt/1GCdyI7 It gives me great pleasure to extend my sincere gratitude to all our players in large for their unswerving love and support for us. We are a small independent game developer, with a relentless drive for innovation and a spirit of grand imagination. We started our company in 2002. Back then, we knew […]
It gives me great pleasure to extend my sincere gratitude to all our players in large for their unswerving love and support for us. We are a small independent game developer, with a relentless drive for innovation and a spirit of grand imagination. We started our company in 2002. Back then, we knew we wanted […]
This is my suggested changes that will have a significant positive impact in Darkfall. This will add value to in-game activities like farming, exploration, and enhance the sense of progression among players. Proposal: ALL craftable items are learnable ONLY from recipe scrolls/books that will drop from mobs, chest, treasure maps and they are tradeble, lootable. These books can also be sold to NPC vendor […]
We are looking into the tech issues regarding access to forum and website. Thank you for your patience and understanding. via Darkfall Unholy Wars’s Facebook Wall http://ift.tt/1Ftwjit
During this week we will be conducting maintenance on our Support Site (http://ift.tt/1kdMzZ4). Our Support representatives will be unable to access our ticketing systems thus delaying any replies on your tickets. Once our platform is back online we will notify you through these forums. We thank you in advance for your collaboration and apologize for […]
A minor client patch has been implemented to address the bug with the Progress/Revive bar unexpected popups.
Armor / Weapons Stat requirements have been removed from both weapons and armor. Significantly reduced Metal Armor secondary attribute. Added pattern differentiation to weapons: Militant and Barbaric weapon patterns (including shields) have different variations based on attack speed and weapon damage: Militant weapons have 5% more attack speed and 3% less weapon damage than Stoic […]
Our latest inventory system will be live soon. Check this video for more information!